We're upfront about this because the alternative — advertising "$200 for an app" without saying what that means — is exactly the kind of claim that makes people distrust budget developers in general.
What $200 actually buys
One scoped deliverable, agreed in writing before we start work. In practice that's usually one of: a clickable, testable prototype of your core screens; one real feature built end-to-end against your existing product; or a technical feasibility build that answers a specific "can this actually work" question.
Why start this small
It's the cheapest way to see how we actually work — communication, code quality, whether the written scope matches what shows up — before committing to a $12,000+ build. And it carries the same money-back guarantee as everything else: if it doesn't match the scope, you get a refund.
What it isn't
Not a finished, App Store-ready application. Nobody delivers that for $200, and a shop that claims otherwise is either overscoping the claim or underscoping the app.